![]() The same can be said about Unreal but, especially in indie dev, a lot more people tend to use Unity. "You don't want to have to learn a new engine. "A lot of people already know Unity which is a very convenient thing if you ever get contractors," he starts explaining. Unity's reach is one of its main strengths, as immediately mentioned by No More Robots' development lead Dan Foster, who's been overseeing and supporting the development of the publishing label's games for over a year (all made in Unity bar Hypnospace Outlaw, which was built with Construct 2), following six years as a programmer at Team17.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |